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According to the circle-packing theorem, the packing efficiency of a hexagonal lattice is higher than an equivalent square tessellation. Consequently, in several contexts, hexagonally sampled images compared to their Cartesian counterparts are better at preserving information content. In this paper, novel mapping techniques alongside the wavelet compression scheme are presented for hexagonal images. Specifically, we introduce two tree-based coding schemes, referred to as SBHex (spirally-mapped branch-coding for hexagonal images) and BBHex (breadth-first block-coding for hexagonal images). Both of these coding schemes respect the geometry of the hexagonal lattice and yield better compression results. Our empirical results show that the proposed algorithms for hexagonal images produce better reconstruction quality at low bits per pixel representations compared to the tree-based coding counterparts for the Cartesian grid.  相似文献   
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Fast image codecs are a current need in applications that deal with large amounts of images. Graphics Processing Units (GPUs) are suitable processors to speed up most kinds of algorithms, especially when they allow fine-grain parallelism. Bitplane Coding with Parallel Coefficient processing (BPC-PaCo) is a recently proposed algorithm for the core stage of wavelet-based image codecs tailored for the highly parallel architectures of GPUs. This algorithm provides complexity scalability to allow faster execution at the expense of coding efficiency. Its main drawback is that the speedup and loss in image quality is controlled only roughly, resulting in visible distortion at low and medium rates. This paper addresses this issue by integrating techniques of visually lossless coding into BPC-PaCo. The resulting method minimizes the visual distortion introduced in the compressed file, obtaining higher-quality images to a human observer. Experimental results also indicate 12% speedups with respect to BPC-PaCo.  相似文献   
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In compressive sampling theory, the least absolute shrinkage and selection operator (LASSO) is a representative problem. Nevertheless, the non-differentiable constraint impedes the use of Lagrange programming neural networks (LPNNs). We present in this article the -LPNN model, a novel algorithm that tackles the LASSO minimization together with the underlying theory support. First, we design a sequence of smooth constrained optimization problems, by introducing a convenient differentiable approximation to the non-differentiable -norm constraint. Next, we prove that the optimal solutions of the regularized intermediate problems converge to the optimal sparse signal for the LASSO. Then, for every regularized problem from the sequence, the -LPNN dynamic model is derived, and the asymptotic stability of its equilibrium state is established as well. Finally, numerical simulations are carried out to compare the performance of the proposed -LPNN algorithm with both the LASSO-LPNN model and a standard digital method.  相似文献   
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With the growing availability of hand-held cameras in recent years, more and more images and videos are taken at any time and any place. However, they usually suffer from undesirable blur due to camera shake or object motion in the scene. In recent years, a few modern video deblurring methods are proposed and achieve impressive performance. However, they are still not suitable for practical applications as high computational cost or using future information as input. To address the issues, we propose a sequentially one-to-one video deblurring network (SOON) which can deblur effectively without any future information. It transfers both spatial and temporal information to the next frame by utilizing the recurrent architecture. In addition, we design a novel Spatio-Temporal Attention module to nudge the network to focus on the meaningful and essential features in the past. Extensive experiments demonstrate that the proposed method outperforms the state-of-the-art deblurring methods, both quantitatively and qualitatively, on various challenging real-world deblurring datasets. Moreover, as our method deblurs in an online manner and is potentially real-time, it is more suitable for practical applications.  相似文献   
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运用"全面感知、真实分析、实时控制"的智能闭环控制理论,提出了以工程建设资源要素动态精准管理、业务流程数字化管理、工艺过程智能控制、实物成本精确分析、结构安全与进度耦合分析及联动调控的数字化技术和智能化技术为核心,以水电工程数据模型如大坝全景信息模型DIM为基础,以智能建造管理平台iDam为主体的智能建造技术体系,并对工程数据结构分解与编码体系、工程数据感知传输共享技术、iDam平台的系统架构与业务架构、智能建造工程绩效等关键技术进行了分析。通过统一规范的工程数据结构与编码体系,iDam平台可集成工程建设全过程的基础数据、环境数据、过程数据和监测数据,为各业务模块服务;建立的基于工程技术和管理大数据的机理分析功能,可为工程建设的业主、施工、监理、设计、科研及运行等单位服务。智能建造初步实践表明,本文构建的技术体系是科学可行的,对基础设施智能建造技术与管理体系的研究与实践具有参考价值。  相似文献   
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This paper considers the state‐dependent interference relay channel (SIRC) in which one of the two users may operate as a secondary user and the relay has a noncausal access to the signals from both users. For discrete memoryless SIRC, we first establish the achievable rate region by carefully merging Han‐Kobayashi rate splitting encoding technique, superposition encoding, and Gelfand‐Pinsker encoding technique. Then, based on the achievable rate region that we derive, the capacity of the SIRC is established in many different scenarios including (a) the weak interference regime, (b) the strong interference regime, and (c) the very strong interference regime. This means that our capacity results contain all available known results in the literature. Next, the achievable rate region and the associated capacity results are also evaluated in the case of additive Gaussian noise. Additionally, many numerical examples are investigated to show the value of our theoretical derivations.  相似文献   
10.
In this paper we present a CNN based approach for a real time 3D-hand pose estimation from the depth sequence. Prior discriminative approaches have achieved remarkable success but are facing two main challenges: Firstly, the methods are fully supervised hence require large numbers of annotated training data to extract the dynamic information from a hand representation. Secondly, unreliable hand detectors based on strong assumptions or a weak detector which often fail in several situations like complex environment and multiple hands. In contrast to these methods, this paper presents an approach that can be considered as semi-supervised by performing predictive coding of image sequences of hand poses in order to capture latent features underlying a given image without supervision. The hand is modelled using a novel latent tree dependency model (LDTM) which transforms internal joint location to an explicit representation. Then the modeled hand topology is integrated with the pose estimator using data dependent method to jointly learn latent variables of the posterior pose appearance and the pose configuration respectively. Finally, an unsupervised error term which is a part of the recurrent architecture ensures smooth estimations of the final pose. Experiments on three challenging public datasets, ICVL, MSRA, and NYU demonstrate the significant performance of the proposed method which is comparable or better than state-of-the-art approaches.   相似文献   
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